##-*****************************************************************************
##
## Copyright (c) 2009-2010, Industrial Light & Magic,
##   a division of Lucasfilm Entertainment Company Ltd.
##
## All rights reserved.
##
## Redistribution and use in source and binary forms, with or without
## modification, are permitted provided that the following conditions are
## met:
## *       Redistributions of source code must retain the above copyright
## notice, this list of conditions and the following disclaimer.
## *       Redistributions in binary form must reproduce the above
## copyright notice, this list of conditions and the following disclaimer
## in the documentation and/or other materials provided with the
## distribution.
## *       Neither the name of Industrial Light & Magic nor the names of
## its contributors may be used to endorse or promote products derived
## from this software without specific prior written permission.
##
## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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## OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
##
##-*****************************************************************************

# C++ files for this project
SET( CXX_FILES 
     CollisionObject.cpp
     DrawHelper.cpp
     MeshDrw.cpp
     PrimDrw.cpp
     SceneReader.cpp
     TransformDrw.cpp 
)
SET( H_FILES   
     CollisionObject.h
     Drawable.h
     DrawContext.h
     DrawHelper.h
     Foundation.h
     MeshDrw.h
     PrimDrw.h
     SceneReader.h

     TransformDrw.h )
   
SET( SOURCE_FILES ${CXX_FILES} ${H_FILES} )
   
ADD_LIBRARY( FluidSimDemo ${SOURCE_FILES} )

INSTALL( TARGETS FluidSimDemo
         LIBRARY DESTINATION lib
         ARCHIVE DESTINATION lib/static )

INSTALL( FILES ${H_FILES}
         DESTINATION include/FluidSimDemo
         PERMISSIONS OWNER_READ GROUP_READ WORLD_READ )

#ADD_SUBDIRECTORY( Tests )
